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I've only got 18 more images to create, and then I'll have finished making art for my 100 Random Practice Babes art book plan. Of course, I still need to make a cover and organize the content, but at least the hard part will be over. I'm hoping to be done by the end of the month, but if not, oh well.
Now, at present, I've shared over 70% of the content online, because I couldn't help it. But I never considered this project to be something that was going to make a whole lot of money anyway. I just wanted to do it, and now that it's near the end, I can make plans to get back to the artist I'm supposed to be.
I'm also going to stop trying to be something I'm not. The only way I can break my streak of indecision is to make different choices.
I know I want to work alone, I want to bring out my own characters and ideas, and I miss being a storyteller. So I'm making a solemn vow to put an end to random practice babes forever once this project is done (along with other things I've wasted my time on) and devote all my energy toward my characters (along with commissions.)
I'm going to get more active on dA, in addition to my presence on social media. There's way too much clutter so I'm going to start wiping my watch list and focusing only on friends' work.
I might even resubscribe. I kind of miss being able to make polls and stuff.
Now, at present, I've shared over 70% of the content online, because I couldn't help it. But I never considered this project to be something that was going to make a whole lot of money anyway. I just wanted to do it, and now that it's near the end, I can make plans to get back to the artist I'm supposed to be.
I'm also going to stop trying to be something I'm not. The only way I can break my streak of indecision is to make different choices.
I know I want to work alone, I want to bring out my own characters and ideas, and I miss being a storyteller. So I'm making a solemn vow to put an end to random practice babes forever once this project is done (along with other things I've wasted my time on) and devote all my energy toward my characters (along with commissions.)
I'm going to get more active on dA, in addition to my presence on social media. There's way too much clutter so I'm going to start wiping my watch list and focusing only on friends' work.
I might even resubscribe. I kind of miss being able to make polls and stuff.
Updates and Stuff: December 2021
I'm just spending most of my creative time working on the Jet Dancer game as always. I feel like the project is really starting to come together. I have more levels finished than needing to be finished, but the project still needs a lot of polish. I decided to take a step back from most social media since the middle of last month, and it's really been helping me clear my head. I find myself less interested in drawing for the sake of drawing and more interested in getting this game project done, both so I can say I actually made a video game and also because I have tons of other ideas I want to act on. I've learned the value of doing things one step at a time, but I've been working on the Jet game for way too long. I'm sure whatever 'fame' the character had has long since faded thanks to my feet dragging, but I've come too far to just give up. It's not that I haven't been drawing, but I haven't seen much point in finishing too many random pinups or posting the ones I did finish. Just
Updates and Stuff - December 2020
It's been a while since I've done this. I was just thinking that I used to write journals much more often back in the day. I don't necessarily have a ton of things to ramble on about, it's pretty much the same old same old for me, but I'd like to get back into the habit of writing about what's going on with me and my work on a regular basis. As my watchers and friends are no doubt aware, I've largely left my regular drawing work to the side to focus on making a game based on my WEAPON Combat League concept. I know a lot of my watchers would have preferred to see something else. I actually believe some people who follow me don't really understand why that concept seems to be number one in my mind while characters like Jet Dancer came from the same head. I can't really say why either. I just know that WCL is something I found fun and comfortable to develop. I've designed countless characters, but the cast of WCL is one that just seemed to work with my style not just of drawing, but of
RPB Sprites...
I really enjoy making sprite builds out of my characters. I'm starting to be more interested in improving and mastering this than I am in building actual games. Maybe that's a problem, but it's fun right now. I want to make sprites out of these characters next:
Rest in Power, Gary Pope
I just found out one of my best online friends passed away. Gary *hulkdaddyg (https://www.deviantart.com/hulkdaddyg) was a hell of a guy, one of the hardest working artists I'd ever known. We never met in real life, but we've been friends for ages. We talked a lot both publicly and privately about character designs, storytelling, nerd stuff and the like, and I felt we always had this mutual respect for each others' art. He was one of the few who didn't hold back when I needed critique and I don't think anyone has ever given me as much fan art. He just seemed to be a wonderful people person who always wanted to do for others. His online galleries are filled to the brim with com
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Congratulations- you've put in a huge amount of effort into this project, but I think you put that same huge effort into all your projects. It'll be great to see you dive back into your storytelling work as well.