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Submitted on
October 3, 2010
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Quinn and Faith Model Sheets by Dualmask Quinn and Faith Model Sheets by Dualmask
To give myself some 3D modeling practice, I scrawled up some rough turnarounds of Saber and Lumina, my two main characters.

I wasn't pursuing perfection, I just wanted to get the details down and clear enough that I could turn them into good 3d bases. I planned to do all the characters in the story this way, but now...I'm not so sure.

Still, I'm interested in any opinions, no matter how good or harsh, as to the quality of these character designs (not necessarily the quality of the artwork itself, which I know I could do better).

See, I'm trying to figure out what people think when they see this stuff of mine, because lately I've been sensing a decline; my work doesn't seem to be as engaging as it used to be, and perhaps I'm too close to it to see the problem--if any--for myself. But sensing that decline makes me wonder if I've made some bad choices along the line, choices that are causing me to become disillusioned with my own work.

(I give permission for anyone to model these characters in 3D as long as I get credit for the original designs.)

Quinn Royce/Saber, Faith Roberts/Lumina, WEAPON Combat League (c) :icondualmask:
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wbd Featured By Owner Oct 6, 2010  Hobbyist General Artist
Design-wise, they are both simple and sleek costumes, and that's not necessarily a bad thing. If the focus of the story is action and speed, then a simpler design will suit it well. I'm thinking back to the "How to Draw Comics the Marvel Way", and the designs themselves are fairly simple, but what made them stand out to me was their use- the action and lively forms that they were drawn in.

Your chiefest challenge is not the designs themselves- because I think that these are useable- but rather ensuring that you bring out the most in them when drawing them in action. I think you can pull that off, personally.

Oh, and as for inspiration, here's an epic poem (but still fairly short) that might help:
Horatius at the Bridge:

Also, when you've read it you'll be able to enjoy "Horatio at the Bridge":
Dualmask Featured By Owner Oct 7, 2010  Professional Digital Artist
I think I like what you're saying. It's true that I've always concentrated on making my designs as simple as possible while remaining effective, and I've been training myself to approach my art in a more cartoon-like manner, and WCL was meant to be the total realization of that approach. I don't know why I'm losing confidence in it now.

It's been quite a while since I focused on drawing actual action and combat (a side effect to basing my comics on my novels I write is that I'm used to building up to the action as opposed to starting right in the middle of it--and then I end up losing interest before I get to the long-awaited battles). Testing myself with a battle scene might be just the ticket.

And if that "Horatius at the Bridge" is your idea of a short poem, I find myself daunted at the kind of poems you're accustomed to reading. :fear: Still, I printed it out and will read it thoroughly. Thanks. Some different kind of literature can do me some good.
fishgul69 Featured By Owner Oct 4, 2010  Hobbyist Traditional Artist
nice line work as always. but there was something bothering me about Quinn's lines on his costume: on the profile, the lines going down his leg match the contour on the upper thigh, but goes flat going down. that won't necessarily happen. the same thing happens with the lines on his buttocks: at the top, it's following the muscle, but at the bottom, it gets really flat.

his arch on the top part of the feet are way too high, which makes them look blocky and small.

as a woman, I find it hard to conceptualize "cool" looking comic hero costumes because in real life they never work out. for Lumina, that skin tight material is going to bunch in the baby maker and that is NOT going to be comfy for fighting. and if I can see how tight it is around her abs, buttocks and ribs, the material is also tight on the womanhood. if that's intentional (hopefully the costume being super hero-y and not meant to be uncomfortable) then that's cool, but if not, then an alternative could be a seperate, maybe looser material for her bottoms. please god, not a skirt.

check this out, it's about costumes: [link]

Quinn's costume is pretty boss.

again, great character designs.
Dualmask Featured By Owner Oct 4, 2010  Professional Digital Artist
Because of the nature of the WEAPON concept, the body suits have to be like second skin. My idea was actually that it's some kind of futuristic material that prevents all the discomfort an uber-tight costume would normally cause. And of course, there's the fact that it is fantasy, so a certain amount of suspension of disbelief is called for. You do make valid points though; the fault being more in how much detail I drew than in the actual design (I could easily erase lines and give it the look of being less form fitting).

The detail lines on Quinn were really rough and just for the purpose of getting the idea down (I didn't even draw all of the same lines on the rear view that I did on the front) but you're definitely right about the angles being off. I may just leave them off; those detail lines are actually new additions that I recently added to his design to add a bit more spice, but I guess if I'm not going to put maximum effort in the look I shouldn't bother at all. I need to clean that up.

Thanks for the link for the article, and for the feedback. It's really appreciated. :)
fishgul69 Featured By Owner Oct 5, 2010  Hobbyist Traditional Artist
no prob, I expect the same in return, brah, lol.
Moebius-Trip Featured By Owner Oct 4, 2010
The character designs themselves aren't bad. I wouldn't give them visors where you can see their eyes; even if you tint them, it's difficult to make see-thru shades look cool. But then I haven't seen them in color yet, so maybe I'm off-base here.

Saber's jetpack (or whatever that is on his shoulders) will limit the mobility of his arms to some extent. If you intend him to get into lots of close combat, his equipment could be a problem.

Incidentally, I totally understand your worry of creative decline. I've been feeling like that, myself. If you get inspired by something important, though, it'll give you a boost. Lately I've gotten such inspiration...but it wasn't the pleasant kind.
Dualmask Featured By Owner Oct 4, 2010  Professional Digital Artist
I see what you're saying about the visors. I usually draw them with the eyes visible for emotional impact (makes expressions easier) but I also know how much cooler they'd look with opaque visors. They're supposed to feature electronic data (like a HUD right in front of their eyes) so the visors serve multiple purposes. They actually might look worse in color (here [link] is an example) so I'll definitely rethink that.

I literally made up Saber's back apparatus as I was drawing it here, because strangely enough I draw the character a lot but I never really drew a decent back view of him before. It might be in my best interest to compress the jump jet so that it's smaller and gives more room for arm movement, lest his arms end up clipping through the pack on a 3D model. I agree with you there.

I'm constantly searching for new inspirations. I've found myself losing interest in most TV and movies and even many video games these days--the very things that used to inspire me when I was younger--and it's worrying me that my very desire to create is getting weaker. But I figure I'll just keep my eye on the prize and keep working on what's right in front of me, while telling myself to cease worrying so much.
Moebius-Trip Featured By Owner Oct 5, 2010
That just means you're maturing, which is good. Try other things for inspiration. Old literature, perhaps? Someone did a whole movie from the old Beowulf saga. Same for Tristan und Isolde. There oughtta be plenty of non-European tales out there that haven't been used yet.
Dualmask Featured By Owner Oct 6, 2010  Professional Digital Artist
I could stand to do some fresh reading. I don't read enough, especially classic literature.
JonKin Featured By Owner Oct 3, 2010  Hobbyist Digital Artist
Good turnaround, Dual! I like that Faith's thighs are perpostionally big for her size. Make her figure a bit more realistic. Both outfits have a good design to them.
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